
This is a set of homerules to change your experience with 5e
to a more dark, gritty and difficult
sword & sorcery game.
Start as level 0 peasant,
ready for a life of adventure in a world where
arcane magic is dark and dangerous,
divine magic comes at a price,
magic weapons are almost non-existent,
rusty swords and bent spears are your usual tools of war,
trusty shields can really save your life,
and most importantly,
death awaits you at every corner.