
Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare
occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
- House Rule for Number of Magic Items for Attunement.
- Sword Coast Magic Items Origins Table.
- 14 Magic Items with story ties to the Sword Coast, but usable for any campaign.
- Magic Item inspiration taken from 2nd Edition, 3rd Edition, and 4th Edition