
With the terrifying ability to seal creatures into special pocket dimensions, pocket summoners travel the world in search of new, exciting monsters to collect, trade, and use in battle.
While all pocket summoners can capture and summon creatures, each chooses a specialization. Ace Summoners focus on training their creatures to fight to the best of their ability. Capture Specialists learn to seal away even humanoids in their summoning pockets, and to use their powers to warp space in strange new ways. Zoologists just want to seal as many creatures as they can, and learn to summon more than one creature at a time.
The Pocket Summoner is a new class for D&D 5e.
Price: $1.00