
A wizard has always need a bodyguard until he reaches godly-magic status. Then, the once proud warrior is relegated to becoming a repetitive meatshield--Hack, slash, soak damage. Hack, slash, soak damage.
This work-in-progress is set to allow classes and their archetypes to vary their patterns and methods of battle; much like Prepared and Known spellcasters do via the following:
—The 'Stamina System'; granting Constitution a higher importance.
—Fighter (Eldritch Knight); example skills and feature expansions.
—Fighter (Ashen Knight); a new class archetype showcasing a the 'Stamina System' in a different way.
I will be updating this content on a weekly basis, so any and all critiques, balancing queries, and general questions will be most appreciated.
As a side-note; I played the Fighter (Ashen Knight) until the campaign ended when he was Level 6. He was a Dex-Based fighter with Alert and I still miss playing him.
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