
This 20 page guide includes everything needed to play the artificer class in any 5e campaign. The artificer class does not require character's have the ability to create magic items in the campaign. Instead the artificer has a resource called infusions to create daily magic item to fit the party's needs.
This guide includes:
- All the rules for playing an artificer with or with player created magic items.
- 5 class options to choose from: the Alchemist, the Combat Engineer, the Elemental Binder, the Gunsmith, and the Wand Adapt.
- 9 Homunclus that Artificer's can build.
- Contains the complete spell list for the Artificer including 37 new spells.
* The basics of this class is similar to the Eberron artificer, but it is usable in an Campaign setting in 5e.
Price: $3.00