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Battlemage Class

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Battlemage ClassPublisher: Dungeon Masters Guild

This class represents a warrior magus, blending arcane spellcasting with martial combat. If you have played a fighter with the eldritch knight archetype, a battlemage will feel more like a real half-spellcaster and less like a fighter that has a few spells. Both magical and physical abilities are equally important to a battlemage, and he or she learns spells from the full wizard spell list.

Each battlemage focuses their magical talent toward a single element: fire, cold, electricity, acid or thunder. A signature ability, echo strike, grants bonus damage on the first weapon attack after each spell cast. In a typical round, he or she will cast a spell as an action and then follow up with a weapon attack as a bonus action.

This first edition comes complete with three fully-fledged archetypes: the spell dancer, the mystic marksman and the runic bulwark.

Battlemagi that adopt the spell dancer archetype pride themselves on elegant movement, transforming the battlefield into a deadly ballet of magic and steel. They usually favor light or no armor and finesse weapons.

Some follow the path of the mystic marksman, specialising in the use of arcane magic with ranged weapons. While some choose to be an arcane archer and prefer traditional options like a bow or crossbow, others throw ordinary objects such as playing cards or chess pieces.

Lastly, the runic bulwark archetype favors strength over speed and force over guile. These heavily armored warriors assault the front lines, overwhelming their foes with a deadly blend of arcane magic and heavy weapons. They enchant their equipment in enchanted runes that that enhance their fighting ability.

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