
Every action you take creates an alternate timeline where you did not take that action. On the same line of thought, those versions of yourself continue existing, gaining new experiences, and becoming more different from yourself then you could know.
The true self is the compromisation between all these different versions of yourself, a combination and average of all the expereicences. Becoming a patron of the True Self, you accept yourself as a part of a greater conclomerate of yourself, rather then as a single being, and use your access to different versions of yourself to help you in your quest.
Useful for players wanting to explore a pact with themself, rather then with a more traditional otherworldly being, and while fitting in all D&D style games, particularly fitting for a sci-fi/modern game using Unearthed Arcana's 'Modern Magic'
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