
So I designed this paladin oath to give a player more reaction abilities, something that is lacking in many paladin archetypes. Also, the spell choice definitely doubles down on the aura abilities. Further, the channel divinity gives a bubble of temporary hp (as opposed to flat healing, so as to not step on the toes of the Oath of the Crown). Basically, this is the support class paladin, someone who doesn’t do damage but can turtle up and let other spellcasters or ranged folks do a lot of damage.
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