
Adventurers come from all walks of life but there are some that walk on paths that most could never dream of even discovering. Within this document are a plethora of new archetypes that follow these untrodden paths. This 23-page handbook contains lore and options for creating characters with rare and unheard of abilities and forms.
Included are also:
- 6 New races
- Catfolk - humanoid felines
- Coiled - plant-like creatures made of sturdy, wound vines and roots
- Grippli - adventurous frogfolk with three subraces
- Hilendera - reclusive humanoids with four spider limbs
- Shells - the corpse of a mortal creature possessed by an extraplanar creature with three subraces
- 19 new archetypes for existing classes
- Barbarian
- Civilized Brute - a calm rage that goads foes
- Bard
- Tonedeaf - turns their lack of musical skill into a talent
- Cleric
- Harvest Domain - humble servants that inspire growth and vigor
- Druid
- Circle of Nettle - urban druids that show life can sprout anywhere
- Fighter
- Phalanx Fighter - spear and shield warriors
- Stalwart Champion - heavily armored guardians
- Mordhau - specialized warriors that can bludgeon with the hilts of their blade
- Monk
- Way of the Ballast - able to balance and counterbalance ranged attacks
- Way of Lucha Libre - performance focused, Charisma monks that love showmanship
- Paladin
- Oath of Romance - protectors of gentle hearts and budding love
- Ranger
- Fiend Hunter - haggard hunters of hellions
- Rogue
- Bailaora - battle dancers that distract with hand claps and momentum
- Guttersnipe - master escape artists and pickpockets
- Sorcerer
- Decay Bloodline - hastens the gradual end of reality
- Dreamer Bloodline - a short rest centric bloodline with visions of what might be
- Warlock
- The Swarm - a toxic hive mind patron
- Wizard
- Diabolist - forceful binders of fiends
- Strobomancer - light bending spellcasters that enjoy nightlife
Make sure to follow Roll/Play:
Price: $4.00