This homebrew is intended to be a simple method of integrating drugs/addictions into your D&D stories without too much of a burden. I tried to make it as easy as possible to plug and play, and thought I'd share with the community. If there is positive reception to this module, I will begin release my others as well. Leave a comment or question and feel free to use the homebrew however you like.
-NeoNegatron
What’s Inside:
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5 Ready-to-Use Fantasy Drugs: Including Caffinaesis, Root Smoke, Cannabinoid, and more—each with unique effects, side effects, and addictive properties.
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Simple, Elegant Mechanics: A clear, easy-to-track system using Constitution saves and an escalating Withdrawal Symptoms Table based on accumulated addiction levels.
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Roleplay & Challenge Opportunities: Whether your players use these substances willingly, are dosed unwillingly, or encounter NPCs with substance issues, these rules add flavorful depth.
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Fully Compatible with 5E Systems: Balances smoothly with exhaustion, conditions, and saving throws—no extra bookkeeping required.
Legal & Credits:
Published under the Dungeon Masters Guild Community Content Agreement.
Inspired by Daniel Chivers' Alcohol & Drugs.
All mechanics, writing, and original material © 2025 by NeoNegatron.
