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Poison Dusk Playable Race

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Poison Dusk Playable RacePublisher: Dungeon Masters Guild

A free preview of The Big Book of Lizardfolk, this excerpt contains the playable race, Poison Dusk lizardfolk with both subraces, and 3 monster statblocks for Poison Dusk lizardfolk NPCs. If you enjoy, feel free to leave a review, and please support the full release.

Price: $0.00

Perfect Parchment

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Perfect ParchmentPublisher: Dungeon Masters Guild

Are you tired of hunting for the perfect parchment textures? I know I've spent ages trying to find textures that are high quality and textured just enough to have some character but not so much that the details of the parchment distract from the content in the foreground. 

Finally I decided that enough was enough and I created my own through a combination of photographed elements and digital manipulation. 

What's Included?

In the Perfect Parchment texture pack you will get 21 unique parchment textures, each one in four colours: red, green, blue and of course, the classic yellow-brown. Each one is a PNG file, 2300 x 3000 pixels. 

You will also get a copy of the product's End User License Agreement which grants you the right to the content from the Perfect Parchment texture pack for commercial and personal use provided that you credit me, Seth Tomlinson, on any publications.

If $1.50 is too rich for your blood, you can check out my free Perfect Parchment: Sample Pack that comes with 5 of the parchment textures.

Price: $1.50

Perfect Parchment (Sample Pack)

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Perfect Parchment (Sample Pack)Publisher: Dungeon Masters Guild

Are you tired of hunting for the perfect parchment textures? I know I've spent ages trying to find textures that are high quality and textured just enough to have some character but not so much that the details of the parchment distract from the content in the foreground. 

Finally I decided that enough was enough and I created my own through a combination of photographed elements and digital manipulation. 

What's Included?

In the Perfect Parchment: Sample Pack you will get 5 unique parchment textures. Each one is a PNG file, 2300 x 3000 pixels. 

You will also get a copy of the product's End User License Agreement which grants you the right to the content from the Perfect Parchment texture pack for commercial and personal use provided that you credit me, Seth Tomlinson, on any publications.

If this sample pack leaves you wanting more, you can pick up the complete 84 texture collection for $1.50 here on DMs Guild.

Price: $0.00

Hexcrawl Tile Set vol.01

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Hexcrawl Tile Set vol.01Publisher: Dungeon Masters Guild

Hexcrawl Tile Set vol.01 contain a bunch of hexagonal tiles for old school Hexcrawl maps. All maps were made with resolution as recommended for Roll20.

This tileset includes 28 PNG images, compacted in a .rar file. To extract the images from the file you should use WinRar or WinZip programs (not included, but free to use and to download on the web). 

This is a tileset that you can use for Virtual Table Top RPG, like Roll20 or other you may prefer. 

If you liked, consider please come back and make a review and a rating of this product. This will help me to know if you guys are enjoying it! Thank you.

Preview image resolution:

 

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Cover  Cover  Underdark Cover

Price: $2.99

DotMM Companion: Halaster's Game

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DotMM Companion: Halaster's GamePublisher: Dungeon Masters Guild

The show must go on—and our players find themselves trapped in Halaster's insidious game.

In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find:

In this supplement you'll find:

  • Roleplaying Halaster Blackcloak. Further fleshing out of the Mad Mage, particularly as a deranged gameshow host. His goals have been revamped, his attachments laid out, and his abilities expanded.
  • Halaster's Game. Halaster's hit gameshow, Dungeon of the Mad Mage, which is—apparently—broadcasted across the multiverse, gets fleshed out. It includes theme song suggestions, 10 Weekly Dungeon Profiles detailing various characters of the dungeon, and 50 Transplanar Advertisements for you to use whenever you take a break at the tabletop. 
  • Undermountain: An Overview. Tired of leafing through a book spanning 25 chapters? A summary has been included, detailing each chapter in a single sentence. Factions have been outlined. It also provides tips on starting at a higher level, which levels ought to be cut for the time-wary DM, and includes new features of Undermountain, such as Weave Addiction and other adventuring parties for the players to face. 
  • Quick References. All magic items included in DotMM, as well as the NPCs & monsters inhabiting each level have been included in a quick reference guide. Most importantly, a single-page, color-coded map shows all 31 paired arcane Gates scattered across the dungeon.
  • Character Creation. The supplement also provides tips for character creation so your players enjoy all of what Undermountain has to offer. Also included are over a dozen quest hooks to answer the age-old question of "Why the hell are we in this cesspit?" These hooks help offset the lack of narrative that plagues DotMM's closed-off environment by attaching personal goals to the players, fueling their personal development.

If you enjoy this campaign aid, check out my other work here on DMs Guild and follow me on Twitter (@Wyatt_Trull).

Waterdeep: Dungeon of the Mad Mage

 

Waterdeep: Dragon Heist

  

 

Player Options

Price: $1.50

D&D 5e Ficha de Personagem

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D&D 5e Ficha de PersonagemPublisher: Dungeon Masters Guild

Ficha de Personagem para D&D 5e, em português BR.

Em meus muitos anos de RPG, sempre fiz minhas próprias fichas, buscando deixar as informações melhor organizadas e disponíveis, de modo a agilizar o jogo e, além disso, economizar um pouco de tinta da impressora =P

Eu busco manter as fichas sempre atualizadas e quaisquer sugestões e correções são sempre bem vindas!

O que você encontra nessa ficha:

1a página: atributos, proficiências, pvs, espaços de magia (usado e total), exaustão, testes de morte, controle de habilidades de classe (recuperação e usos), resumos de ações, reações e ações bonus possíveis.

2a página: personalidade, laços, falhas, talentos e resumo de equipamentos mágicos.

3a página: lista de equipamentos e localização, dinheiro, gemas, objetos de arte.

Price: $1.00

Secrets of the Illithid Tombs

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Secrets of the Illithid TombsPublisher: Dungeon Masters Guild

The silence filling the subterranean streets of K’Jeek is absolute.  No footsteps echo along the dust-covered streets, no cries from the deserted prisons of the slave pens.  The great Temple of Ilsensine, once thronged with devotees, lies mute.  Suddenly, inside the darkened temple, a gout of green flame lashes out through the darkness.  A cry, ear-piercing in the vast silence, shakes dust from the dome of the ceiling far above.  As the flames recede, they reveal a humanoid skull.  The grinning visage, cackling maniacally, begins circling what was once the main sanctuary.  The streets of K’Jeek are silent no more.

Price: $3.00

Transitive Genasi

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Transitive GenasiPublisher: Dungeon Masters Guild

A collection of player subraces for the genasi. These transitive genasi are the result of a combination of two elements. The variants inculde dust, ice, magma, mud, smoke, and steam genasi.

Price: $50.00

The Haunting of Valentyne Manor

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The Haunting of Valentyne ManorPublisher: Dungeon Masters Guild

Enter a cycle of endless terror...

Over seventy years ago Valentyne Manor bore witness to a horrible atrocity. A curse hangs over the site where a family was torn apart. Every hour their murders are played out by tormented spirits in a macabre exhibition. Can your heroes solve the manor's riddle or will they be doomed to join the ghostly procession?


The Haunting of Valentyne Manor is an adventure for characters of level 1-4, but can scale for higher level characters and can slot easily into any campaign, or be used as a standalone adventure.

This pdf includes full-color art, maps of the manor as well as a page of printable stand-up creature tokens of all monsters and NPCs appearing in this adventure for use on your own battle maps.

Price: $2.95

Clonns (Playable Clown Race)

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Clonns (Playable Clown Race)Publisher: Dungeon Masters Guild

"Clonns are the abnormal normal, often compared to humans as their exaggerated facsimile. But amongst both humans and the more seasoned races, they've yet to truly find their niche. Instead they have taken to learning anything and everything about the world, gaining a taste of competency in whatever they put their minds to. Many celebrate their place in life, offering support or cheer to those in need. But some endeavor to break past their limits and venture out in pursuit of prominence."

- V. Sir House of Barovia of Barovia

This playable clown race comes with a sample of clonnish lore, their traits, and racial feats to let you jump right into a campaign bright-eyed and rosy-nosed!

Clonns are featured in the supplementary rule book The Book of House, available March 1st on the DMs Guild.

The Book of House Cover Art

Price: $0.00

Swords of the Moonsea: Five Adventures

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Swords of the Moonsea: Five AdventuresPublisher: Dungeon Masters Guild

Inside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign.

Tier 1 (Level 1-4):

The Cornflower Hive (SFBAY-04-01):

What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?

The White Well (PDXAGE-01-01):

The Gommurg Clan of hill dwarves rarely deal with outsiders. The dwarf clan’s isolation has gifted them with great skill and wealth. Unfortunately, their pride has made them vulnerable to an ancient power confined centuries ago. An exile has magically foretold the clan’s destruction. This diviner is the only one who knows how to stop the evil threatening the Gommurg.

Tier 2 (Level 5-10):

The Barrows of Solina (STORM-01):

Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.

The Dark Hunt (PDXAGE-02-01):

The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the land.

Under Earth & Stone (SFBAY-04-02):

A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.


Price: $14.99

Thurdek’s Tomb (5e)

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Thurdek’s Tomb (5e)Publisher: Dungeon Masters Guild

Dalren Thurdek was once one of the greatest Dwarven Wizards on the Sword Coast. A hero renowned for great deeds, and powerful knowledge and a prized member of the Harpers. However, his tomb and all this great knowledge were lost after the Orc invasions.
The once lost forgotten tomb, hidden in the roots of the Sword mountains has been found again by a local Goblinoid tribe, who have begun scavenging the wizard's burial place, they risk destroying all of his great knowledge and lost treasures. Now a team of adventures has to rid the goblins while also trying to survive the traps and puzzles placed here by Thurdek's disciples.

A 2-4 hour adventure for a party of four players between levels 3 and 5. Filled with puzzles, riddles, and exciting battles!

Price: $2.50

Beneath The Ruins - A Basic Rules Adventure

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Beneath The Ruins - A Basic Rules AdventurePublisher: Dungeon Masters Guild

Designed for beginning Dungeon Masters

This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website.

For use at the table or using Fantasy Grounds Virtual Tabletop Software

Included in this purchase:

  • PDF of the adventure.
  • Fantasy Grounds Module
  • All maps, both gridded and ungridded for use at the table or in other virtual tabletop software.

A dungeon delve you won't forget in a hurry

Villagers have been going missing for months now and our heroes are asked to investigate. The trail soon leads to a ruined temple in the hills to the North of the town. Venturing beneath this temple, the adventurers discover an evil cult dedicated to the worship of a Water Weird. Can our heroes rescue the villagers, defeat the cultists and end the abductions once and for all?

Price: $2.99

DM Notes & Maps for Cassalanter Villa 6.1 Waterdeep: Dragon Heist (single)

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DM Notes & Maps for Cassalanter Villa 6.1 Waterdeep: Dragon Heist (single)Publisher: Dungeon Masters Guild

Virtual tabletop dungeon maps of the WOTC adventure Waterdeep: Dragon Heist Map 6.1 Cassalanter Villa. 

It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop.

This map pack contains more than just what was originally printed and is an expansion or "add-on" to existing material. This set includes day/night, grid/no-grid, seasonal, empty, and a special Founders' Day variations! A DM Notes map is included too that shows the tree stumps locations. The digital download includes 64 lo-res and 64 hi-res maps for a total 128).  This is not the complete set of Dragon Heist maps, it is only for the 6.1 section of the adventure. 

The maps are designed with a 5 ft. grid, which corresponds to one inch at 75dpi. All maps are kept under 10mb size.

You can divide the pixels by 75 to get the number of squares for roll20 or other virtual tabletops or use the Roll20 watermark to  align the map.

Samples below: (To get a more detailed view right-click on the image and select "Open image ina new tab" or simply download it!  Keep in mind that these maps shown are lo-res partial samples, not the full map.)

Red Hand of Doom

Ravenloft

Waterdeep Dragon Heist Trollskull Alley Map

Waterdeep Dragon Heist Cassalanbter Villa

Waterdeep Dragon Heist Trollskull Manor and Inn Realistic Map

Waterdeep Dragon Heist Trollskull Manor and Inn Realistic Map

Waterdeep Dragon Heist Alley Map

Waterdeep Dragon Heist Alley Map

Waterdeep Dragon Heist Alley Map

Waterdeep Dragon Heist Trollskull Alley Map

Waterdeep Dragon Heist Trollskull Alley Map

Waterdeep Dragon Heist Xanathar Guild Hideout Map

Price: $2.00

Escape from Nivix

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Escape from NivixPublisher: Dungeon Masters Guild

A 2-4 hour Ravnica adventure for Tier 2 (5th-10th level) characters.

While meeting your Izzet contact in Nivix, the tower mysteriously goes into lockdown. Someone has framed you for stealing Izzet technology. Can you clear your name and navigate the hazardous magical laboratories of Nivix to safety?

This adventure is meant to be played after "Rumble in the Rubblebelt", but it can be run as a standalone.

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Rob Steiner has been a D&D fan and player since the first release of the Red Box. He's also a published novelist, with nine fantasy and sci-fi novels under his belt. Connect with Rob at http://robsteiner.net.

Price: $1.99

Simple D&D Naval Combat Mechanics

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Simple D&D Naval Combat MechanicsPublisher: Dungeon Masters Guild

This short document details a simple,, easy to use system for naval play in Dungeons and Dragons. Including the basic rules on how everything works (although building on these is encouraged) as well as 6 different types of ships and 12 ways to upgrade and improve them.

A PDF providing a printable sheet to keep track of you ship's improvements, health and stats is also included.

Price: $0.71

Waterdeep: Far Cry from the Marsh

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Waterdeep: Far Cry from the MarshPublisher: Dungeon Masters Guild

Far Cry from the Marsh is a short side trek style adventure set in the city of Waterdeep. People have been going missing and reports of monsters abound at the docks. Seek out the culprit and bring an end to the trauma it's causing the workers and patrons of the docks.

Price: $1.00

Secrets of the Blind Palace

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Secrets of the Blind PalacePublisher: Dungeon Masters Guild

A 5-7 hour adventure for 3-7 characters of levels 1-4

The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their quest, the resurrectionists are provided with a guide: the only survivor of the previous expedition, a bard who has been unable to speak a word or sing a note since she escaped from the Blind Palace.

A thrilling adventure filled with mystery, discovery, choices that matter, engaging role-playing, and exciting combat. Inspired in part by the poem The Haunted Palace by Edgar Allen Poe, and by the novels Great Expectations by Charles Dickens and The Shining by Stephen King, and by the Evil Dead movies.

Written by Tal Aviezer. Original maps & artwork by Carolyn Fox. Edited by R.P. Davis.

Reviews for Attack on Coppercoil, also by Tal Aviezer:

"I'm deep into this with my party and they are loving every minute. The prep is minimal and the encounters very engaging. I found it easy to slot into my ongoing travel campaign." - Paul Bimler, author of Platinum bestseller D&D Solo Adventures: The Death Knight's Squire & other awesome solo adventures

"Not only do I rate this adventure 5 starsbut it is a must have and worth every penny. As a debut author, Aviezer has positioned himself as a masterful content creator, and I cannot wait to see more of his work." - Ryan Langr, dmlevelup.com

"This adventure offers a lot of opportunities for players who like exploring and interacting with their environment. It’s cleverly detailed and shows the potential of a site-based adventure...It does a lot of things right, and it presents an intriguing situation for your characters to explore. Recommended." - Merric Blackman, merricb.com

"This adventure truly contains some great encounters, and is set in a fantastic location that the characters can interact with in a variety of ways to help keep the session fun and inspiring. The NPCs presented have a lot of detail which helps bring them to life, and I think most players would get a real kick out of the adventure." - JVC Parry, JVCParry.com

“Attack on Coppercoil’s superb environmental storytelling make this low-level rescue mission into a giant tree stump memorable and compelling.” – Eric Watson, roguewatson.com

"At its core, the module is a deep exploration extravaganza...Simply stated, go buy this adventure." - nonzerosumgames.com


Price: $2.99

Dungeons and Depth: Tortured Souls Character Pack

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Dungeons and Depth: Tortured Souls Character PackPublisher: Dungeon Masters Guild

*ON SALE till March 31st!  $8.95 regular price!*

Horace Shumacker Main Page Preview  Ix Xok Preview Details Page  Character Sheet Preview  

Want to introduce new Players to DnD 5e without dragging them through character creation?  Need a pool of pre-mades for a quickstart or one-off game?  Looking for inspiration for new character and story ideas?  Or need a pool of fully fleshed out NPCs on-hand just in case?

Dungeons and Depth character packs are much more than just stat builds.  They are highly detailed and fully researched characters with extensive back-stories that aim to go beyond the numbers and bring roleplaying to the forefront.  Tortured Souls is a collection of characters with dark secrets, hidden tragedy, and Faustian pacts.  This character pack features:

  • 47 full color pages with all original artwork (no templates or stock art from art packs used).
  • 2 new character options:  the Bohemian background and the Necromancy Cleric Domain.
  • 8 pre-made characters, each with a detailed story, and roleplaying aids such as: typical quotes and an introductory monologue in that character's unique voice; tics, quirks, and mannerisms; notes on combat and magic styles; an appearance description with tailor made equipment lists; a suggested level up path to level 5; full color art; and a printable character sheet.
  • 1 blank, themed character sheet for creating similar characters.
  • A Spell Appendix giving book and page numbers for each spell used.

Some feedback from our playtesters:

"I am using this format for all my future characters" - Damir First

"[These] characters are great fun to play, good backstory, details, and phrases" - Katherine Brown

Price: $4.95

Screams in the Night

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Screams in the NightPublisher: Dungeon Masters Guild

This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more characters. This adventure is for a 20th level character.

Price: $0.99
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